You can price by region, and language support is narrower. Your EVEN team can set prices market by market, with territory minimums, and fans pay in their own currency through local payment rails. Storefronts run in English today. Localized storefront copy can be scoped as custom work for campaigns that need it.
Regional pricing
Prices can be set region by region, and territory minimums are supported, so the same product can cost one thing in one market and something else in another. Your EVEN team sets this up with you while they configure the Studio.
Local currencies and payment rails
Fans pay in their own currency, through the payment rails their market uses. Digital releases reach nearly everywhere, in 140 currencies.
Languages
Storefronts run in English today. Localized storefront copy can be scoped as custom work for campaigns that need it. If your rollout depends on a market reading the site in its own language, raise it with your EVEN team early, so it can be considered.
Controlling availability by territory
You control availability product by product, using geo-blocking and per territory availability. A product can be on sale in one market and unavailable in another. A campaign can also route across several Shopify stores by territory, so each order goes to the operation that covers that market.
Tax, duties and shipping by market
EVEN handles sales tax and VAT globally as merchant of record. Shipping is a separate thing and always sits with the partner. You or your fulfillment partner set the regions, the rates and the handling fees, and you cover them per campaign, never EVEN. Customs duties and import fees are different again. The destination country sets them and the fan pays them, unless your campaign prices them in. EVEN does not cover duties.
