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What is redemption and why does it matter?

What redemption means on EVEN, how it is tracked with no step for the fan, why pre-orders are reported in the week they are redeemed, what that does to first-week reporting, and how it guards against bulk buying.

Written by Andrea Torres

Redemption is the fan listening to the music they bought. A unit is only reported once a fan redeems it, so every reported unit is a fan who has actually played or downloaded the album.

How it works for the fan

There is nothing for the fan to do beyond pressing play. EVEN tracks redemption automatically, so the fan has no code to enter, no claim step and nothing to confirm.

When pre-order sales can be reported

A pre-order is reported at redemption rather than at purchase. Redemption means the fan's first play or download on or after street date, so qualifying pre-orders can be reported in the week fans redeem them rather than the week they paid.

What that means for first-week numbers

Reporting follows redemption, so a long pre-order window does not spread units across the weeks before release. Those units are reported in the week fans redeem them, which starts on street date, as fans come back to listen.

Why it matters for clean sales

Redemption is the platform's main protection against bulk buying. A purchase nobody ever listens to never becomes a reported unit. That removes the incentive to buy in volume, which purchase-side rules on their own cannot do.

What it means for your campaign

Units are reported at redemption, so your release-week messaging has to get fans to play the album, not just buy it. Your EVEN team plans that messaging with you, usually using Fan Connect email and SMS.

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